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INI File  |  2005-09-14  |  14KB  |  446 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.000000
  4. fDecay=1.000000
  5. fVideoEchoZoom=1.006543
  6. fVideoEchoAlpha=0.500000
  7. nVideoEchoOrientation=1
  8. nWaveMode=7
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=1
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=1
  21. fWaveAlpha=0.001000
  22. fWaveScale=1.285751
  23. fWaveSmoothing=0.630000
  24. fWaveParam=0.000000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.331000
  29. fZoomExponent=0.999900
  30. fShader=0.000000
  31. zoom=0.999514
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.650000
  41. wave_g=0.650000
  42. wave_b=0.650000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.050000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.300000
  50. ib_size=0.125000
  51. ib_r=1.000000
  52. ib_g=1.000000
  53. ib_b=1.000000
  54. ib_a=1.000000
  55. nMotionVectorsX=0.000000
  56. nMotionVectorsY=0.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=1.000000
  60. mv_r=1.000000
  61. mv_g=0.910000
  62. mv_b=0.710000
  63. mv_a=1.000000
  64. wavecode_0_enabled=0
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=0
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wave_0_per_point1=sp = sample*6.283185;
  78. wave_0_per_point2=x = .5 + sin(sp)*.45;
  79. wave_0_per_point3=y = .5 + cos(sp)*.45;
  80. wave_0_per_point4=
  81. wave_0_per_point5=tm = time*.5 + sp;
  82. wave_0_per_point6=
  83. wave_0_per_point7=r = .75 + .25*sin(tm*1.178);
  84. wave_0_per_point8=g = .75 + .25*sin(tm*1.152);
  85. wave_0_per_point9=b = .75 + .25*sin(tm*1.102);
  86. wave_0_per_point10=
  87. wavecode_1_enabled=1
  88. wavecode_1_samples=512
  89. wavecode_1_sep=51
  90. wavecode_1_bSpectrum=0
  91. wavecode_1_bUseDots=1
  92. wavecode_1_bDrawThick=1
  93. wavecode_1_bAdditive=0
  94. wavecode_1_scaling=1.327350
  95. wavecode_1_smoothing=0.820000
  96. wavecode_1_r=1.000000
  97. wavecode_1_g=1.000000
  98. wavecode_1_b=3.000000
  99. wavecode_1_a=1.000000
  100. wave_1_per_frame1=t1=sin(time*0.236)*0.5 + 0.5
  101. wave_1_per_point1=it = (it+1)*below(it,5);
  102. wave_1_per_point2=sw = if(equal(it,0),rand(2),sw);
  103. wave_1_per_point3=rx = if(sw,rand(1001)*.001,rand(2));
  104. wave_1_per_point4=ry = if(sw,rand(2),rand(1001)*.001);
  105. wave_1_per_point5=
  106. wave_1_per_point6=tm = time*.5 + sample*2;
  107. wave_1_per_point7=
  108. wave_1_per_point8=vx = if(equal(it,0),rx,vx + sw*.002);
  109. wave_1_per_point9=vy = if(equal(it,0),ry,vy +(1-sw)*.002);
  110. wave_1_per_point10=
  111. wave_1_per_point11=x = vx;
  112. wave_1_per_point12=y = vy;
  113. wave_1_per_point13=
  114. wave_1_per_point14=tm= 1.11 + sample + t1*2;
  115. wave_1_per_point15=
  116. wave_1_per_point16=flux=sin(time)*0.5;
  117. wave_1_per_point17=fluy=cos(time)*0.5;
  118. wave_1_per_point18=
  119. wave_1_per_point19=xfade = max(-abs(x-0.5 + flux) + 1 , 0);
  120. wave_1_per_point20=xfade2= max(-abs(y-0.5 + fluy) + 1 , 0);
  121. wave_1_per_point21=xfade = (xfade2+xfade)*0.5;
  122. wave_1_per_point22=
  123. wave_1_per_point23=
  124. wave_1_per_point24=r1 = .5 + .5*sin(tm + 0.0);
  125. wave_1_per_point25=g1 = .5 + .5*sin(tm + 2.1);
  126. wave_1_per_point26=b1 = .5 + .5*sin(tm + 4.2);
  127. wave_1_per_point27=
  128. wave_1_per_point28=r=r1*xfade + g1*(1-xfade);
  129. wave_1_per_point29=g=g1*xfade + b1*(1-xfade);
  130. wave_1_per_point30=b=b1*xfade + r1*(1-xfade);
  131. wave_1_per_point31=
  132. wave_1_per_point32=
  133. wave_1_per_point33=//r=xfade;g=xfade;b=xfade;
  134. wave_1_per_point34=
  135. wave_1_per_point35=
  136. wavecode_2_enabled=1
  137. wavecode_2_samples=512
  138. wavecode_2_sep=51
  139. wavecode_2_bSpectrum=0
  140. wavecode_2_bUseDots=1
  141. wavecode_2_bDrawThick=1
  142. wavecode_2_bAdditive=0
  143. wavecode_2_scaling=1.327350
  144. wavecode_2_smoothing=0.820000
  145. wavecode_2_r=1.000000
  146. wavecode_2_g=1.000000
  147. wavecode_2_b=3.000000
  148. wavecode_2_a=1.000000
  149. wave_2_per_frame1=t1=sin(time*0.236)*0.5 + 0.5
  150. wave_2_per_point1=it = (it+1)*below(it,25);
  151. wave_2_per_point2=sw = if(equal(it,0),rand(2),sw);
  152. wave_2_per_point3=rx = if(sw,rand(1001)*.001,rand(2));
  153. wave_2_per_point4=ry = if(sw,rand(2),rand(1001)*.001);
  154. wave_2_per_point5=
  155. wave_2_per_point6=tm = time*.5 + sample*2;
  156. wave_2_per_point7=
  157. wave_2_per_point8=vx = if(equal(it,0),rx,vx + sw*.002);
  158. wave_2_per_point9=vy = if(equal(it,0),ry,vy +(1-sw)*.002);
  159. wave_2_per_point10=
  160. wave_2_per_point11=x = vx;
  161. wave_2_per_point12=y = vy;
  162. wave_2_per_point13=
  163. wave_2_per_point14=tm= 1.11 + sample + t1*2.0;
  164. wave_2_per_point15=
  165. wave_2_per_point16=flux=sin(time)*0.5;
  166. wave_2_per_point17=fluy=cos(time)*0.5;
  167. wave_2_per_point18=
  168. wave_2_per_point19=xfade = max(-abs(x-0.5 + flux) + 1 , 0);
  169. wave_2_per_point20=xfade2= max(-abs(y-0.5 + fluy) + 1 , 0);
  170. wave_2_per_point21=xfade = (xfade2+xfade)*0.5;
  171. wave_2_per_point22=
  172. wave_2_per_point23=
  173. wave_2_per_point24=r1 = .5 + .5*sin(tm + 0.0);
  174. wave_2_per_point25=g1 = .5 + .5*sin(tm + 2.1);
  175. wave_2_per_point26=b1 = .5 + .5*sin(tm + 4.2);
  176. wave_2_per_point27=
  177. wave_2_per_point28=r=r1*xfade + g1*(1-xfade);
  178. wave_2_per_point29=g=g1*xfade + b1*(1-xfade);
  179. wave_2_per_point30=b=b1*xfade + r1*(1-xfade);
  180. wavecode_3_enabled=0
  181. wavecode_3_samples=512
  182. wavecode_3_sep=0
  183. wavecode_3_bSpectrum=1
  184. wavecode_3_bUseDots=1
  185. wavecode_3_bDrawThick=1
  186. wavecode_3_bAdditive=1
  187. wavecode_3_scaling=1.000000
  188. wavecode_3_smoothing=0.000000
  189. wavecode_3_r=1.000000
  190. wavecode_3_g=1.000000
  191. wavecode_3_b=1.000000
  192. wavecode_3_a=1.000000
  193. wave_3_per_frame1=tic = min(time-tir,.1);
  194. wave_3_per_frame2=tir = time;
  195. wave_3_per_frame3=t2 = tic;
  196. wave_3_per_point1=sam = rand(1001)*.001;
  197. wave_3_per_point2=sam = sample;
  198. wave_3_per_point3=it = (it+1)*above(sam,0);
  199. wave_3_per_point4=set = int(sam*6);
  200. wave_3_per_point5=sp = sam*6 - int(sam*6) + equal(it,511);
  201. wave_3_per_point6=off = .866025403;
  202. wave_3_per_point7=
  203. wave_3_per_point8=mx = equal(set,0)*(-.5 + sp) + equal(set,1)*(.5 + .5*sp) + equal(set,2)*(1-.5*sp) + equal(set,3)*(.5-sp) + equal(set,4)*(-.5 - sp*.5) + above(set,4)*(-1 + sp*.5);
  204. wave_3_per_point9=my = equal(set,0)*off + equal(set,1)*(1-sp)*off + equal(set,2)*-sp*off + equal(set,3)*-off + equal(set,4)*(-off + sp*off) + above(set,4)*(sp*off);
  205. wave_3_per_point10=
  206. wave_3_per_point11=zang = q6*50;
  207. wave_3_per_point12=ox = mx*cos(zang) - my*sin(zang);
  208. wave_3_per_point13=oy = mx*sin(zang) + my*cos(zang);
  209. wave_3_per_point14=mx = ox;
  210. wave_3_per_point15=my = oy;
  211. wave_3_per_point16=
  212. wave_3_per_point17=rad = max(0.2 - q7*.1,0)*.5;
  213. wave_3_per_point18=vol = max(1-(value1+value2)*.2,0.5);
  214. wave_3_per_point19=rad = if(equal(it%2,0),rad*vol,rad);
  215. wave_3_per_point20=a = max(-.9 + vol,0);
  216. wave_3_per_point21=
  217. wave_3_per_point22=x = mx*rad;
  218. wave_3_per_point23=y = my*rad;
  219. wave_3_per_point24=
  220. wave_3_per_point25=x = x*.75 + q1;
  221. wave_3_per_point26=y = y + (1-q2);
  222. shapecode_0_enabled=1
  223. shapecode_0_sides=20
  224. shapecode_0_additive=0
  225. shapecode_0_thickOutline=0
  226. shapecode_0_textured=0
  227. shapecode_0_x=0.500000
  228. shapecode_0_y=0.500000
  229. shapecode_0_rad=0.336672
  230. shapecode_0_ang=0.000000
  231. shapecode_0_tex_ang=0.000000
  232. shapecode_0_tex_zoom=1.000000
  233. shapecode_0_r=0.000000
  234. shapecode_0_g=0.000000
  235. shapecode_0_b=0.000000
  236. shapecode_0_a=0.040000
  237. shapecode_0_r2=0.000000
  238. shapecode_0_g2=0.000000
  239. shapecode_0_b2=0.000000
  240. shapecode_0_a2=0.000000
  241. shapecode_0_border_r=1.000000
  242. shapecode_0_border_g=1.000000
  243. shapecode_0_border_b=1.000000
  244. shapecode_0_border_a=0.000000
  245. shape_0_per_frame1=x = q1;
  246. shape_0_per_frame2=y = 1-q2;
  247. shape_0_per_frame3=//a2=.05+(below(q1,.5)*.1);
  248. shape_0_per_frame4=//sides=10-(below(tan(time),.9)*6);
  249. shapecode_1_enabled=1
  250. shapecode_1_sides=3
  251. shapecode_1_additive=0
  252. shapecode_1_thickOutline=0
  253. shapecode_1_textured=1
  254. shapecode_1_x=0.500000
  255. shapecode_1_y=0.500000
  256. shapecode_1_rad=0.599580
  257. shapecode_1_ang=0.000000
  258. shapecode_1_tex_ang=1.256637
  259. shapecode_1_tex_zoom=0.010000
  260. shapecode_1_r=1.000000
  261. shapecode_1_g=1.000000
  262. shapecode_1_b=0.000000
  263. shapecode_1_a=0.000000
  264. shapecode_1_r2=1.000000
  265. shapecode_1_g2=1.000000
  266. shapecode_1_b2=1.000000
  267. shapecode_1_a2=0.850000
  268. shapecode_1_border_r=1.000000
  269. shapecode_1_border_g=0.000000
  270. shapecode_1_border_b=0.000000
  271. shapecode_1_border_a=0.000000
  272. shape_1_per_frame1=x = q1;
  273. shape_1_per_frame2=y = 1-q2;
  274. shape_1_per_frame3=ang = .785398 - q6*50 - time*8;
  275. shape_1_per_frame4=rad = max(0.2 - q7*.1,0)*2*rad;
  276. shape_1_per_frame5=
  277. shape_1_per_frame6=
  278. shape_1_per_frame7=flux = sin(time*2.1);
  279. shape_1_per_frame8=flux = flux*above(flux,0.95);
  280. shape_1_per_frame9=flux = (flux-0.95) * 20; //normalize to 0-1;
  281. shape_1_per_frame10=flux = max(flux,0);
  282. shape_1_per_frame11=flux=pow(flux,1.3);
  283. shape_1_per_frame12=
  284. shape_1_per_frame13=rad = rad + flux*0.2
  285. shapecode_2_enabled=1
  286. shapecode_2_sides=3
  287. shapecode_2_additive=1
  288. shapecode_2_thickOutline=0
  289. shapecode_2_textured=0
  290. shapecode_2_x=0.500000
  291. shapecode_2_y=0.500000
  292. shapecode_2_rad=0.542619
  293. shapecode_2_ang=0.000000
  294. shapecode_2_tex_ang=0.000000
  295. shapecode_2_tex_zoom=0.010000
  296. shapecode_2_r=1.000000
  297. shapecode_2_g=1.000000
  298. shapecode_2_b=1.000000
  299. shapecode_2_a=1.000000
  300. shapecode_2_r2=1.000000
  301. shapecode_2_g2=1.000000
  302. shapecode_2_b2=1.000000
  303. shapecode_2_a2=1.000000
  304. shapecode_2_border_r=1.000000
  305. shapecode_2_border_g=1.000000
  306. shapecode_2_border_b=1.000000
  307. shapecode_2_border_a=1.000000
  308. shape_2_per_frame1=x = q1;
  309. shape_2_per_frame2=y = 1-q2;
  310. shape_2_per_frame3=ang = -.261799 - q6*50 - time*8;
  311. shape_2_per_frame4=rad = max(0.2 - q7*.1,0)*2*rad;
  312. shape_2_per_frame5=
  313. shape_2_per_frame6=flux = sin(time*2.1);
  314. shape_2_per_frame7=flux = flux*above(flux,0.95);
  315. shape_2_per_frame8=flux = (flux-0.95) * 20; //normalize to 0-1;
  316. shape_2_per_frame9=flux = max(flux,0);
  317. shape_2_per_frame10=flux=pow(flux,1.3);
  318. shape_2_per_frame11=
  319. shape_2_per_frame12=rad = rad + flux*0.2
  320. shape_2_per_frame13=
  321. shape_2_per_frame14=
  322. shape_2_per_frame15=
  323. shapecode_3_enabled=1
  324. shapecode_3_sides=6
  325. shapecode_3_additive=0
  326. shapecode_3_thickOutline=1
  327. shapecode_3_textured=1
  328. shapecode_3_x=0.500000
  329. shapecode_3_y=0.500000
  330. shapecode_3_rad=0.090529
  331. shapecode_3_ang=0.000000
  332. shapecode_3_tex_ang=0.000000
  333. shapecode_3_tex_zoom=0.819542
  334. shapecode_3_r=1.000000
  335. shapecode_3_g=1.000000
  336. shapecode_3_b=1.000000
  337. shapecode_3_a=1.000000
  338. shapecode_3_r2=1.000000
  339. shapecode_3_g2=1.000000
  340. shapecode_3_b2=1.000000
  341. shapecode_3_a2=0.000000
  342. shapecode_3_border_r=0.000000
  343. shapecode_3_border_g=0.000000
  344. shapecode_3_border_b=0.000000
  345. shapecode_3_border_a=0.000000
  346. shape_3_per_frame1=x = q1;
  347. shape_3_per_frame2=y = 1-q2;
  348. shape_3_per_frame3=ang = .261799 - q6*50;
  349. shape_3_per_frame4=rad = max(0.2 - q7*.1,0)*.7;
  350. shape_3_per_frame5=
  351. shape_3_per_frame6=tex_ang = time*8;
  352. shape_3_per_frame7=
  353. shape_3_per_frame8=
  354. shape_3_per_frame9=flux = sin(time*2.1);
  355. shape_3_per_frame10=flux = flux*above(flux,0.95);
  356. shape_3_per_frame11=flux = (flux-0.95) * 20; //normalize to 0-1;
  357. shape_3_per_frame12=flux = max(flux,0);
  358. shape_3_per_frame13=flux=pow(flux,1.3);
  359. shape_3_per_frame14=
  360. shape_3_per_frame15=rad = rad + flux*0.2
  361. per_frame_1=warp = 0;
  362. per_frame_2=
  363. per_frame_3=//q1 = .1*tan(time);
  364. per_frame_4=//q1 = min(0.5,max(0.0,q1));
  365. per_frame_5=//q1 = q1+0.5;
  366. per_frame_6=
  367. per_frame_7=q1=sin(time);
  368. per_frame_8=q1sgn = sign(q1);
  369. per_frame_9=q1=abs(q1);
  370. per_frame_10=q1=pow(q1,6);
  371. per_frame_11=q1=q1*q1sgn;
  372. per_frame_12=q1=q1*0.4 + 0.5;
  373. per_frame_13=
  374. per_frame_14=
  375. per_frame_15=
  376. per_frame_16=q2 = .5 + .1*sin(time*.548);
  377. per_frame_17=
  378. per_frame_18=tic = min(time - tin,.1);
  379. per_frame_19=tin = time;
  380. per_frame_20=
  381. per_frame_21=ra = 1;
  382. per_frame_22=treb_avg = tic*(treb_avg*(1/tic - ra) + ra*treb);
  383. per_frame_23=mid_avg = tic*(mid_avg*(1/tic - ra) + ra*mid);
  384. per_frame_24=bass_avg = tic*(bass_avg*(1/tic - ra) + ra*bass);
  385. per_frame_25=
  386. per_frame_26=rb = 1;
  387. per_frame_27=vav = tic*(vav*(1/tic - rb) + rb*(bass+treb+mid)*.33333);
  388. per_frame_28=
  389. per_frame_29=tt = tt + tic*treb_avg;
  390. per_frame_30=mt = mt + tic*mid_avg;
  391. per_frame_31=bt = bt + tic*bass_avg;
  392. per_frame_32=vt = vt + tic*(treb_avg+mid_avg+bass_avg)*.33333;
  393. per_frame_33=
  394. per_frame_34=sp = abs(vav - slide)*.1;
  395. per_frame_35=slide = if(above(slide,vav),slide-tic*sp,slide+tic*sp) + (1-toc)*vav;
  396. per_frame_36=toc = 1;
  397. per_frame_37=
  398. per_frame_38=q3 = (treb + bass + mid)*.3333;
  399. per_frame_39=q3=q3*q3*0.5 + 0.1;
  400. per_frame_40=
  401. per_frame_41=q4 = mt;
  402. per_frame_42=q5 = bt;
  403. per_frame_43=
  404. per_frame_44=cx = q1;
  405. per_frame_45=cy = q2;
  406. per_frame_46=
  407. per_frame_47=rmod = ((treb_avg + mid_avg)*.5 - bass_avg*0.5)*.01;
  408. per_frame_48=rmod = 0.02 * pow(rmod/0.02 , 2)*7;
  409. per_frame_49=rmod = min(0.001 , max(rmod, -0.001));
  410. per_frame_50=rmod=rmod*pow(sin(time)*1.1,2);
  411. per_frame_51=rot = 0.02 * pow(rmod/0.02 , 2) *40;
  412. per_frame_52=
  413. per_frame_53=q6 = rmod;
  414. per_frame_54=
  415. per_frame_55=q7 = slide - below(q3,.5)*(6 + 2*sin(time*24))*pow(min(1,(.5 - q3)*2),5);
  416. per_frame_56=
  417. per_frame_57=q8=if( above(sin(time*0.5),0) , -1 , 1);
  418. per_frame_58=
  419. per_frame_59=//echo_zoom=1+(above(treb,.8)+treb);
  420. per_pixel_1=tm=time/rad;
  421. per_pixel_2=a = q1;
  422. per_pixel_3=b = q2;
  423. per_pixel_4=
  424. per_pixel_5=//testcode
  425. per_pixel_6=//a=0.5;b=0.5;
  426. per_pixel_7=
  427. per_pixel_8=mx = x-a;
  428. per_pixel_9=my = y-b;
  429. per_pixel_10=zm = -.45;
  430. per_pixel_11=zm= if( above(sin(time*2.1),0.95) , 0.45 , zm);
  431. per_pixel_12=
  432. per_pixel_13=//test code
  433. per_pixel_14=//zm= -0.5;
  434. per_pixel_15=
  435. per_pixel_16=dis = pow(mx*mx + my*my,.5)*.70710678;
  436. per_pixel_17=
  437. per_pixel_18=rot = rot*(1-dis);
  438. per_pixel_19=rot=rot*20*q8 ;
  439. per_pixel_20=
  440. per_pixel_21=//testcode
  441. per_pixel_22=//q3=3.1;
  442. per_pixel_23=
  443. per_pixel_24=dx = zm*mx*dis*cos(my*3.14)*q3;
  444. per_pixel_25=dy = zm*my*dis*cos(mx*3.14)*q3;
  445. per_pixel_26=
  446.